At the 2015 JALT conference in Shizuoka last year, I attended a presentation that highlighted a variety of online and digital resources for EFL teachers. As a huge fan of teaching tools that are easy and effective to use, Thinkamingo’s Story Dice application for iPhone and Android ($1.99) caught my attention right away. I bought and downloaded the app during the presentation and quickly saw its potential for creating interesting and challenging prompts for speaking and writing in my classes. In fact, I shared it with the attendees of my later presentation in the few minutes before it started, resulting in a short but lively discussion about its possible uses.
Since then I have been exploring how to use the Story Dice app in my classes at Tokai University. In this article, I will give a brief overview of the app and some suggestions for use.
As can be seen from the image above, the white dice with black images appear on a brown, wood grain surface. With a touch of the screen, a new set of dice appear on the screen, accompanied by the sound of rolling dice. One nice touch is that the sound actually corresponds to the number of dice on the screen.
You can easily change the number of dice on the screen from one to ten, and with a selection of over 200 images, the combinations are almost endless.
For the iPhone app, touching the button in the upper right corner labeled “MORE” accesses the settings to change the number of dice that appear on the screen, turn off the sound, or deactivate the “Shake to roll” feature.
For the Android app, swipe left or right to do the same.
The following are some EFL writing and speaking activities that I have successfully conducted in my classes using the Story Dice app:
- Students create sentences that uses the image.
- Students create sentences using the image, then share with partner.
- In groups, each student creates a sentence to share. Group votes on best sentence. Winner writes sentence on blackboard
- Students create sentences that includes or connects two images.
- Students explain what the two images have in common or how they are different.
- Students divide four images into two groups of two and explain their reasons for their groupings.
- Students create a story that uses all of the images. If the teacher uses a screenshot of 10 dice, an appropriate story can be written beforehand to use after students write their own stories. The teacher’s story can be projected onto a screen or dictated to the students to be written down.
- Students write the first line of a story using one image. Their papers are then passed to the next student who continues the story using a different image. The process is continued for all 10 images. The papers are then returned to their original students, who read the stories to themselves, their partners, or in groups. Groups can vote on the best story.
If you have used the Story Dice app before and have some good ideas, or you can see other ways to use it in your EFL classes, please feel free to comment and share below!